Race, Culture and the Video Game Industry
Discover the compelling insights in Race, Culture and the Video Game Industry by Sam Srauy, published by Taylor & Francis Ltd in 2024. This essential paperback, spanning 158 pages, provides a thorough examination of the impact of systemic racism in the United States on the video game industry. Srauy delves into how these cultural dynamics have influenced market logic and production practices among developers from the 1970s through the 2010s. This book is a must-read for anyone interested in the intersection of race, culture, and technology, offering a critical perspective on the evolution of one of the most influential entertainment mediums. Enhance your understanding of the video game landscape and its historical context with this vital addition to your collection.